paulgorman.org

< ^ txt

Wed Oct 26 08:07:04 EDT 2016 Slept from nine to five without waking. Dozed until seven-something. I fee pretty rested. High of forty-six today. Rain, especially after one o'clock. Goals: Work: - Review invoices Done. - Follow up with CDW about Windows license (why is this not routine?) Done. They actually managed to get us our key. - Update unit rents Twenty minute walk at lunch. Rain, but my North Face jacket made it comfortable. Stopped for Chinese. Home: - Play with Golang a little Done. - Work on D&D mini rules No. https://en.wikipedia.org/wiki/The_Fox_%28folk_song%29 http://dungeonofsigns.blogspot.com/2016/10/monster-design-and-necessity.html > Every monster in the Dreamlands in unique: molerat men, weird slime people, root kings, a multi-armed something with a a big hungry mouth. This is wonderful - as a player one must use one's own estimates of what looks dangerous, what might be friendly and what special attacks or defenses a creature might have. In making these tactical decisions the player is engaging in thinking about the setting fiction rather then trying to remember what the statistics of a goblin or troll are in the latest monster manual, or what some other well known fantasy beast might do. Breakfast: carrots, spinach, yogurt, coffee with half-and-half Lunch: sesame chicken Dinner: Philly cheesesteak

< ^ txt