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Mon Sep 12 07:45:06 EDT 2016 Slept from ten-something to seven-something. Woke a couple of times in the night. Sunny today. High of seventy-six. Goals: Work: - Put HR units up in Yardi Done. Thirty minute walk at lunch. Nice weather. Saw a couple of Canada geese, a couple of little white butterflies, a couple of seagulls, a big blackish dragonfly, a little blueish dragonfly, and a raccoon sleeping in a tree. The raccoon looked quite comfortable folded over on himself with his paws and head draped over the crook of a branch, and his tail blowing in the breeze. I'm pretty tired this afternoon. Not a super productive day. Eh, that happens sometimes. Home: - Work on static site generator A bit. - Write up D&D session summary, post to mailing list Partially done. ## Recap of Previous Session (from June?!) ## Running the game: Ed Playing: Lori, Don, Paul, Scott, Steve, Karina We picked up two quests in Ahklop city: - Monks asked us to rescue an abbot from a monastery overrun by undead. - A guy sold Scott's character a map to a dungeon with a fish tank that had electrocuted the rest of his party. We booked passage on a raft heading down river, and disembarked near the monastery. The abbot had betrayed his office, and allied with the bandits to rob the monastery. He created some ill-wrought zombie to scare away pesky kids. Steve's fighter chopped up the zombies, while the rest of us killed or charmed bandits. The abbot escaped by quaffing a Gaseous Form potion, abandoning the treasure to us. After burying our treasure near the monastery, we hiked up river toward the dungeon. ## Recap of Latest Session (September 11) ## Running the game: Ed Playing: Paul, Scott, Steve, Karina The party hiked from the monastery to the dungeon. Along the way, we passed a village that seemed alarmed by us (though we didn't stop) and a circle of standing stone on a hill kept clear of trees. We found the waterfall, roped ourselves together, and traversed behind the water to the dungeon entrance. The party explored a good chunk of the first dungeon level (see the map). We felt the lure of the fish tank that had electrocuted an earlier bunch of adventurers, but were able to resist the temptation to touch it. We didn't try to open the huge metal doors covered in runes of warding opposite the fish tank. A sign mentioned buying a guest pass on level five. We poisoned the giant carnivorous fish, thereby preventing it from eating Scott's wet, naked thief. A procession of shy goblin miners eyeballed us as we chopped the fish to bits. The goblins were too shy to join us, but a gang of droogs had no such qualms. The droogs hung about as we dredged for treasure. Tensions escalated when we brought 4,000 silver pieces up from the deep, leading to a battle, chase, and slaughter of the droogs (and of one charmed bandit who somehow managed to betray us?!). A mimic was fought. An ogre was not fought, despite the urging of our goblin bartender. Goals for next time involve finding a way down to deeper levels, and perhaps buying a guest pass on level five. We may or may not go back to town first to bank our silver and reap our experience points. Ha. Chris Siebenmann talks about sysadmin work as gardening, although he doesn't seem to find it as satisfying as I do (see my diary from September 4th). https://utcc.utoronto.ca/~cks/space/blog/sysadmin/SysadminGardening http://danluu.com/learning-to-program/ http://www.decentralizedweb.net/ http://undeadly.org/cgi?action=article&sid=20160823100144 http://undeadly.org/cgi?action=article&sid=20160901060733&mode=expanded It sounds like OpenBSD httpd has SNI now. Good. And the letsencrypt client has been pulled into core. Oh, but SNI didn't make it into 6.0. Talked to Yvonne. She has a nurse from hospice coming in a few days a week. He fell in the bathroom yesterday. Watched One Mississippi on Amazon Prime. Pretty good. Breakfast: carrots, mixed greens, coffee with half-and-half, macaroni-and-cheese Lunch: mixed nuts Dinner: pizza

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