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<h1>Old-School Renaissance Annotated Bibliography</h1>

<p>This is an annotated bibliography for the so-called "old-school renaissance" of classic roleplaying games. It is not intended to be comprehensive, but only to collect a representative sampling of the most important and influential material. Even according to that standard, there are undoubtedly some glaring omissions. Think of this as a starting place.</p>

<h2>Game rules</h2>

<h2>Essays and blog posts</h2>

<h3>Adventure design</h3>

<a href="http://www.thealexandrian.net/creations/misc/node-design/node-design.html">Node-Based Scenario Design</a>

<h2>Adventure modules</h2>

Caverns of Thracia
D1-3 Depths of the Earth series
Dark Tower
G1-3 Giants series
In Search of the Unknown (B1)
The Isle of Dread (X1)
Keep on the Borderlands (B2)
The Lost City (B4)
Night of the Walking Wet
Tegel Manor
Stonehell
Village of Hommlet (T1)

<h2>Fiction</h2>

<p>This annotated bibliography is &copy; Paul Gorman 2010, and licensed under both the <a href="http://www.opengamingfoundation.org/ogl.html">OGL 1a</a> and the <a href="http://creativecommons.org/licenses/by/3.0/">Creative Commons Attribution License</a>&mdash;take your pick.</p>

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