The Young Twits

A brief roleplaying game pageant
inspired by the works of
H.P. Lovecraft and P.G. Wodehouse

Bertie Wooster's beloved Uncle Choo-Choo (the Hon. Henry "Choo-Choo" Benning) has died. The reading of the Will is to take place next Monday at Benning's estate, Borogove Hall. Bertie sees this as the perfect opportunity to honor Uncle Choo-Choo's memory by throwing a party for his chums (who Uncle Choo-Choo refered to collectively as "the Young Twits"). As you are, more or less, a member of that esteemed group, Bertie has invited you to spend a long weekend.

New (24 Jan 2007)

Introduction (for new Cthulhu players)

The Call of Cthulhu roleplaying game is based on the works of H.P. Lovecraft. If you've never read any of his short stories, or haven't read them in years, go and do so now. Read a couple of the following:

Lovecraft's characters inhabit a bleak and dangerous universe, populated with alien beings of colossal power, antiquity, and malevolence.

Call of Cthulhu is a game that tries to capture the sense of cosmic horror found in Lovecraft's fiction. In the game, each player assumes the role of one or more investigators. As in Lovecraft's fiction, the characters are usually everyday folks, rather than professional detectives or soldiers. During the course of play, characters stumble upon a hint of some terrible, inhuman truth—an evil they must risk everything to stop.

The forces again which the investigators struggle hold humanity in less regard than humans do ants. Those investigator who are not killed outright by the Great Old Ones and their minions face nearly certain madness in the knowledge that, whatever they do to thwart the immediate danger, humanity is doomed.

Guns and bombs are nearly useless when facing such monsters, but the investigators might hope to use their research skills to learn sanity shattering ancient magic.

Some evil and nihilistic men entertain the insane notion that they might curry favor with the Elder Gods or derive some earthly reward by worshiping in vile cults. These cults sometimes practice eldritch magic which endangers humanity. Unlike the Great Old Ones, however, cultists can be shot.

Flavor

Most CoC adventures use the same setting that Lovecraft used for his stories: New England during the 1920's or 30's. This adventure takes place in Wales during early May of 1924. The adventure also incorporates comic elements from the works of P.G. Wodehouse, a popular English humorist and contemporary of Lovecraft. Here are a few background facts about the period:

Flappers dance the Charleston

House Rules

Each player must play at least two characters: one lady or gentleman, and one servant.

All players should use accents when speaking as their characters. They don't necessarily have to be good accents...

Player Handouts

Resources